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AMD pays Blender at least $140,000 annually and after two years still no  Vulkan support and Blender removes all support for AMD GPUs and optimized  Blender for Nvidia exclusively. (Cycles X) :
AMD pays Blender at least $140,000 annually and after two years still no Vulkan support and Blender removes all support for AMD GPUs and optimized Blender for Nvidia exclusively. (Cycles X) :

Apple M1およびAMDグラフィックスでCycles Metal GPUバックエンドをサポートした「Blender 3.1」がリリース。
Apple M1およびAMDグラフィックスでCycles Metal GPUバックエンドをサポートした「Blender 3.1」がリリース。

Blender 2.83: Best CPUs & GPUs For Rendering & Viewport – Techgage
Blender 2.83: Best CPUs & GPUs For Rendering & Viewport – Techgage

Blender 2.90: Best CPUs & GPUs For Rendering & Viewport – Techgage
Blender 2.90: Best CPUs & GPUs For Rendering & Viewport – Techgage

Blender™ | AMD Radeon™ ProRender | AMD
Blender™ | AMD Radeon™ ProRender | AMD

December AMD Radeon ProRender updates - USD, MaterialX, new Materials  library, plug-in updates - GPUOpen
December AMD Radeon ProRender updates - USD, MaterialX, new Materials library, plug-in updates - GPUOpen

Blender 3.2 Performance With AMD Radeon HIP vs. NVIDIA GeForce On Linux -  Phoronix
Blender 3.2 Performance With AMD Radeon HIP vs. NVIDIA GeForce On Linux - Phoronix

Let's Render Blender On Consumer Cards From AMD And NVIDIA - PC Perspective
Let's Render Blender On Consumer Cards From AMD And NVIDIA - PC Perspective

AMD's Gaming RDNA 3 GPU For Radeon RX 7900 XTX Hits 4 GHz Clocks In  Non-Gaming Workloads, Less Than 3 GHz in Games
AMD's Gaming RDNA 3 GPU For Radeon RX 7900 XTX Hits 4 GHz Clocks In Non-Gaming Workloads, Less Than 3 GHz in Games

Blender 3.0 takes support for AMD GPUs to the next level. Beta support  available now! - GPUOpen
Blender 3.0 takes support for AMD GPUs to the next level. Beta support available now! - GPUOpen

Blender 3.0's Cycles X now runs on AMD GPUs | CG Channel
Blender 3.0's Cycles X now runs on AMD GPUs | CG Channel

Blender 3.2 Performance With AMD Radeon HIP vs. NVIDIA GeForce On Linux -  Phoronix
Blender 3.2 Performance With AMD Radeon HIP vs. NVIDIA GeForce On Linux - Phoronix

Blender™ | AMD Radeon™ ProRender | AMD
Blender™ | AMD Radeon™ ProRender | AMD

Behind The Pixelary — CPU vs GPU rendering in Blender Cycles
Behind The Pixelary — CPU vs GPU rendering in Blender Cycles

Best Workstation GPUs 2018: Premiere, AutoCAD, VRay, Blender, & More |  GamersNexus - Gaming PC Builds & Hardware Benchmarks
Best Workstation GPUs 2018: Premiere, AutoCAD, VRay, Blender, & More | GamersNexus - Gaming PC Builds & Hardware Benchmarks

The good Hunter on Twitter: Comparing Blender 3.2 CUDA vs HIP, all GPUs  align perfectly according to their FP32 throughput (specification), for  most of the benchmarks. : r/Amd
The good Hunter on Twitter: Comparing Blender 3.2 CUDA vs HIP, all GPUs align perfectly according to their FP32 throughput (specification), for most of the benchmarks. : r/Amd

Blender 3.3 LTS and Cycles X now support AMD RX Vega GPUs! | Vega 56 vs RTX  3060 Render and Viewport - YouTube
Blender 3.3 LTS and Cycles X now support AMD RX Vega GPUs! | Vega 56 vs RTX 3060 Render and Viewport - YouTube

Delays hold back AMD HIP Linux GPU Acceleration for Blender 3.2 release
Delays hold back AMD HIP Linux GPU Acceleration for Blender 3.2 release

Blender 2.79: Render With GPU and CPU in Blender (+ Benchmarks) -  BlenderNation
Blender 2.79: Render With GPU and CPU in Blender (+ Benchmarks) - BlenderNation

Blender 3.2 Debuts With AMD GPU Linux Rendering Support - Phoronix
Blender 3.2 Debuts With AMD GPU Linux Rendering Support - Phoronix

AMD releases Radeon ProRender 2.1 for Blender - BlenderNation
AMD releases Radeon ProRender 2.1 for Blender - BlenderNation

Radeon graphics cards are a JOKE compared to NVidia in Blender : r/radeon
Radeon graphics cards are a JOKE compared to NVidia in Blender : r/radeon

Blender 3.0 – How Fast Are GPUs in Cycles X, EEVEE & Viewport? – Techgage
Blender 3.0 – How Fast Are GPUs in Cycles X, EEVEE & Viewport? – Techgage

Blender 3.0 Goes to the Next Level with AMD GPU Support - Render  Pool-Cloud-based GPU rendering
Blender 3.0 Goes to the Next Level with AMD GPU Support - Render Pool-Cloud-based GPU rendering

Running OpenCL Cycles using Blender 2.71 & AMD GPUs | Anteru's Blog
Running OpenCL Cycles using Blender 2.71 & AMD GPUs | Anteru's Blog