UV mapping and texture baking in Blender [Blender Engine] [Tutorials]
I have dark regions when baking Ambient Occlusion to texture even though there aren't any overlapping areas in the UV map, nor is it under any other mesh. Does anyone know why? :
How to Unwrap and Bake Textures in Blender 2.8, 2.9, 3.0, 3.1 and 3.2? - YouTube
Make human to blender bake uv map - Materials and Textures - Blender Artists Community