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Blender Cycles bake normal maps with edge split and sharp edges - Materials and Textures - Blender Artists Community
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Normal Maps: Can Somone Explain This "Black Edge" issue | 3d modeling tutorial, Zbrush tutorial, Normal map
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cycles render engine - How can I bake a normal map with smooth, beveled, edges, when the low poly has sharp ~90° edges? - Blender Stack Exchange
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