I want to make blendshapes out of the eyebrow mesh but retain joint capability and also have it molded along the character's head curvature. What is the correct workflow? : r/Maya
Maya Getting Started: Adding target objects to an existing blend shape
DjangoBB LoFi version
Maya Help | Base, target, and blend shapes | Autodesk
Tried importing blendshapes from a base mesh but it didn't work out. Am I out of luck? : r/Maya
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Setting up Blendshapes in Unity - 2019.3 - Unity Learn