Chris Murphy on X: "Saw some folks manually making LODs for an @UnrealEngine project and thought I'd flag it: if you set the LODGroup in the static mesh you can let the
Unity Asset – AutoLOD - Impostors
Creating and Using LODs in Unreal Engine | Unreal Engine 5.0 Documentation
Animating Billboard Blueprint for Unreal Engine — Christopher Albeluhn
Rendering massive amounts of vegetation on mobile and 1050GTX class GPU, with big view and shadow distance, detailed grass meshes and batched billboards for LOD stages : r/Unity3D
How to make Camera Facing Billboards (UE4, valid for UE5) - YouTube