![Baking normals, AO and more in 3ds Max (render to texture) | 3ds max tutorials, 3ds max, 3d modeling tutorial Baking normals, AO and more in 3ds Max (render to texture) | 3ds max tutorials, 3ds max, 3d modeling tutorial](https://i.pinimg.com/originals/eb/4b/94/eb4b94f2bb52328809c37d4ed11b6cf9.jpg)
Baking normals, AO and more in 3ds Max (render to texture) | 3ds max tutorials, 3ds max, 3d modeling tutorial
![Using Arnold's Ambient Occlusion node to create an eroding paint shader effect – Oded Maoz Erell's CG Log Using Arnold's Ambient Occlusion node to create an eroding paint shader effect – Oded Maoz Erell's CG Log](https://i0.wp.com/odederell3d.blog/wp-content/uploads/2018/08/untitled-16.jpg?ssl=1)
Using Arnold's Ambient Occlusion node to create an eroding paint shader effect – Oded Maoz Erell's CG Log
![Faogen 3, a small tool for baking ambient occlusion into textures or per-vertex colors adds 3dsmax integration through maxscript. : r/3dsmax Faogen 3, a small tool for baking ambient occlusion into textures or per-vertex colors adds 3dsmax integration through maxscript. : r/3dsmax](https://external-preview.redd.it/b6rrdHSWEQn2XoDKDSeiRlcwhBOiUn7BFbQ3htvgV4g.jpg?width=640&crop=smart&auto=webp&s=23874a0b1ea5f3ea2a931d3d85df1a65babebfaa)
Faogen 3, a small tool for baking ambient occlusion into textures or per-vertex colors adds 3dsmax integration through maxscript. : r/3dsmax
![Lightmapping, Ambient Occlusion, Image Based Lighting - added User Manual Docs - Announcements - PlayCanvas Discussion Lightmapping, Ambient Occlusion, Image Based Lighting - added User Manual Docs - Announcements - PlayCanvas Discussion](https://forum-files-playcanvas-com.s3-eu-west-1.amazonaws.com/original/2X/c/c8854c6619212419195b0e09cc0c6c1834802ad3.jpg)