![Sean Baxter on Twitter: "My next Circle sample is working beautifully. This is the SPH particles toolkit sample, ported to Circle single-source OpenGL compute shaders, then ported again to hybrid CUDA/single-source OpenGL Sean Baxter on Twitter: "My next Circle sample is working beautifully. This is the SPH particles toolkit sample, ported to Circle single-source OpenGL compute shaders, then ported again to hybrid CUDA/single-source OpenGL](https://pbs.twimg.com/media/E4YMiD9WYAAThgA.jpg:large)
Sean Baxter on Twitter: "My next Circle sample is working beautifully. This is the SPH particles toolkit sample, ported to Circle single-source OpenGL compute shaders, then ported again to hybrid CUDA/single-source OpenGL
![Some of the results of my new particle system Done using OpenGL, C++ and Visual Studio | Particles, Visual, Attractors Some of the results of my new particle system Done using OpenGL, C++ and Visual Studio | Particles, Visual, Attractors](https://i.pinimg.com/600x315/6d/61/27/6d6127fd507e779281b2d3e210c1b7a5.jpg)
Some of the results of my new particle system Done using OpenGL, C++ and Visual Studio | Particles, Visual, Attractors
![5: The OpenGL particle simulation. The left exploration window shows... | Download Scientific Diagram 5: The OpenGL particle simulation. The left exploration window shows... | Download Scientific Diagram](https://www.researchgate.net/profile/Sethu-Vijayakumar/publication/229623538/figure/fig2/AS:300811159654404@1448730377473/The-OpenGL-particle-simulation-The-left-exploration-window-shows-the-explored-points.png)